Patch Notes
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Continue Reading (First thanks to Benoit Niedzielski for this wonderful work above, they all have been good, but this one is phenomenal. You can get a full resolution version here.) It's that time of the month again, and with July's arrival needed to take some time to reflect on June. The biggest addition is the new Batching System for Crafting. You can now produce up to a hundred results in an automated and batched fashion, provided you have reached sufficient mastery level for that recipe. Batches are sent to the player's Batch Queue, with the duration of time required being based on the quantity...
Continue ReadingIt's that time of the month again. It's time to take a look back a the month of May and what it meant to The Repopulation. The biggest news of course remains the ongoing alpha testing. A good...
Continue ReadingApril was an important month in the game's development, marking the launch of Alpha 3 and the introduction of a few hundred new testers. We'll begin inviting in preview weekenders as early as next...
Continue ReadingWith the wild ride that was March behind us, we have a chance to reflect the month that was and to look ahead to April. We had originally planned on launching Alpha 3 on March 28th, but the new...
Continue ReadingWe would like to thank the guild that sent us those lovely unlabeled candies (we think they are candies...). We sent them to the team for the month to see what kind of creative changes we could...