Patch Notes
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Continue ReadingSeptember turned out to be quite a month. We began the month at PAX Prime, and had the opportunity to introduce the game to new players. The game was generally well-accepted by players and in the media, and we received quite a bit of useful feedback from players at the show. With PAX behind us though, our focus shifts back into development, as we prepare to push into beta early next year. Combat received a series of tweaks, based on feedback from testers and the show. Medical and melee lines received the largest amount of tweaks. Medical abilities became more potent with shorter recharge...
Continue ReadingThe months keep flying by, as August is now in the books. The big news this month was PAX Prime, which is now winding down in its final day. We'll be releasing a new video later this...
Continue ReadingWith July in the books, we wanted to take the opportunity to recap the progress made over the month. The siege system received some beginning framework updates allowing for siege camps to be...
Continue ReadingJune is in the books, and as you probably expected, things continue to move along. We introduced the Work Order system this month, which is similar to a reverse auction. Players can Request certain...
Continue ReadingMay was a month busy with constant content updates along with some bug fixes bringing us further along. Most of the content updates this month focused on the Plymouth area in preparation for the...