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Continue ReadingGood evening and Happy Friday community, we hope this update finds you well. We wanted to update you on the progress of the patch, hotfixes, and a bit of current work. as always we thank you for your patience and feedback. This update goes in to a more technical aspect for the elements we are currently working on, within HeroEngine and The Repopulation.     Patcher update Our work on getting the Repopulation update out: With the combination of effort of both the Repopulation development team and HeroEngine engineers, the work continues to progress. Though we still do not have...
Continue ReadingWhile we continue to work diligently to get our first update out to you to test, we wanted to use this month’s update to address some recurring player questions and concerns. Alpha, Beta and...
Continue ReadingMay update Part 5: Art Optimizations Welcome to the last part of the May (and now June) updates. Do not worry, we will have another update coming out end of the month to keep you all apprised of the...
Continue ReadingMay update Part 4: The UI The Repopulation UI Several systems currently are quite heavy or taxing on both the server and the client. However, one that seems to be getting my attention more and more...
Continue ReadingMay update Part 3: Harvesting System After going through the system and listening to the players, we have worked up a new harvesting system that will be developed after the Inventory system. This is...