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Continue ReadingPCC and Optimizations Update Today's update is to spotlight some of the team's recent work. The following information is to provide a developers side glimpse into what we've been up to most recently. We hope you enjoy and look forward to your feedback. The location of Plymouth Control has a long history of edits since it was originally created. Our revamp brings the area to revision number four. Those who've been here for some time may have known it as either Plymouth Canyon, Plymouth Control Station, or most recently Plymouth Control Center. While the name hasn’t changed the visuals and...
Continue ReadingGood evening and Happy Friday community, we hope this update finds you well. We wanted to update you on the progress of the patch, hotfixes, and a bit of current work. as always we thank you for...
Continue ReadingWhile we continue to work diligently to get our first update out to you to test, we wanted to use this month’s update to address some recurring player questions and concerns. Alpha, Beta and...
Continue ReadingMay update Part 5: Art Optimizations Welcome to the last part of the May (and now June) updates. Do not worry, we will have another update coming out end of the month to keep you all apprised of the...
Continue ReadingMay update Part 4: The UI The Repopulation UI Several systems currently are quite heavy or taxing on both the server and the client. However, one that seems to be getting my attention more and more...