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Continue ReadingCitizens of Rhyldan! The latest news from the Dev team is here! As we stated in a recent update, the process has begun of setting up the terrain schemes and implementing them! This started shortly after the implementation of the new shaders. The systems cleanup has started and it will be followed up with decisions based on what changes need to be made, order of importance, and natural implementation. I will be posting a short video later today showing some of the terrain textures and shaders that have been updated. Here's a short video of the updated terrain shaders and textures as seen in...
Continue ReadingWith Staging ‘nearly’ being live, we have one less build which is not our own to worry about and we are getting a better grasp on what was originally here. This article will show you our current...
Continue ReadingWe got an update the engineers wanted us to pass on: "As you all know, it has been a while since we've deployed a new update for the Repopulation. As a result, we've discovered there are...
Continue ReadingWelcome back Repop players! The servers are back up and running! It's important to say that this isn't really a full re-launch yet, but more of a soft re-launch to get the servers back up and running...
Continue ReadingWe are happy to announce that we are officially targeting a launch for Windows in Q4 of 2015. The first step toward this goal is getting the title to Feature Complete and that is expected to be...